Eoin has just started a new school … and a new sport. Everyone at school is mad about rugby, but Eoin hasn’t even held a rugby ball before! And why does everybody seem to know more about his own grandad than he does?
Edda is a ‘virtual’ world ruled by the electronic intelligence of Lord Scanthax. Penelope is a teenager ensnared in Edda. Can she uncover the truth about her human past and gain her freedom? And are there other humans still ‘out there’?
Grace and her four best friends, Jenny, Rachel, Adie and Una, are failed witches. But one night, they stumble upon real magical powers – and their notebook takes on a diabolical life of its own.
Can Grace and her friends stem the wave of powerful magic … before tragedy strikes?
A young boy wakes up in a strange location remembering only his name, and with all evidence of the outside world seemingly erased. What has happened? And who are the strange monks looking after him? A chilling science fiction adventure from a master storyteller.
What if you were adopted by witches? There’s something very odd going on in Anna Kelly’s new home ...
A sequel to the hugely popular Million Dollar Gift. A search for a missing child and the dangers it uncovers takes Ross Bentley to the darkest place he’s ever been. He must face danger and great grief and learn to harness his powers to face down his greatest nemesis yet.
Four exciting stories of magic, heroism and love featuring some of the best-known names from Irish myth and legend.
Trainee witch Grace and her four best friends love to have fun with spells. But the daring friends make a magical mistake that drags the past into the present. Suddenly Grace has to work out who she can really trust ...
When Shane’s gran digs up a weird ancient stone, best buddies Milo and Shane find themselves face to face with its owner − one dead angry druid.
Willie Jones’s lizard goes mental and Shane disappears. Milo is in deep, deep trouble and he needs a rescue plan before midnight strikes.
Eoin Madden is now captain of the Under 14s team and has to deal with friction between his friend Rory and new boy Dylan as they battle for a place as scrum-half. Fast-paced action, mysterious spirits and feuding friends – it’s a season to remember!
Sequel to the hugely successful Rugby Spirit.
Izzy learns the truth about the secret world of the Sidhe coexisting alongside the human one, and the angels and demons who watch over the affairs of mortals, making their own plans. She becomes a pawn in this game, and it almost costs her everything. Only by taking matters into her own hands can she save her friends and family.
When Grace and her five best friends are forced to take part in the Witch Trials, they risk life and limb to compete against other trainee witches in magical, death-defying stunts. But when they are discovered to be mere humans, this supernatural world turns against them, and the real nightmare begins.
Ross has spent the past year in hiding in the west coast of Ireland, alone with his anxiety and depression. Then Hunter comes to call in a favour, and Ross agrees to join him for one day only. He's soon forced to choose sides: will he fight to save the Guild members, who have kept so much from him?
Book three in Gerard Siggins' supernatural Rugby series.
Sequel to A Crack in Everything, Izzy, who is still coming to terms with her newfound powers, must prevent a war from engulfing Dublin and the fae realm of Dubh Linn.
Four magical legends from Ireland's Celtic past vividly told - heroic quests, great deeds, fantasy and fun.