Conor Kostick, author of the brilliant sci-fi series The Avatar Chronicles, chats about imagination, online gaming and the growing popularity of LitRPG.
In 2003, I had an idea for a novel, which was inspired by a newspaper article claiming that the value of trades of virtual goods was sufficiently large (several billion dollars) that if it were a country it would rank greater than Bulgaria. What, I wondered, if this trend were to grow until your activity in virtual environments really mattered? What if the celebrities of the world were not sports stars and music stars, but gamers…?
I wrote Epic extremely quickly. In all the years and books since, I’ve never experienced anything like the same immersion in the world of my imagination. It was the summer between finishing my degree and starting a PhD and I knew this free time was precious. So every evening I would write until the early hours of the morning and during the day I would edit. So intense was my involvement with the book that my dreams were filled with it and I learned the value of keeping a notebook and pen beside me.
I’d wake up with an insight, jot it down, and fall back to sleep. Continue reading “Conor Kostick on Ready Player One, Epic and LitRPG”
Gerard Siggins, author of the Rugby Spirit series and this year’s World Book Day book Rugby Roar, chats about the coming to the end of a series that began as a one book adventure and turned it to something bigger and better!
BOOK SIX of my ‘Rugby Spirit’ series is just out, and it may just be the last of the set. I never planned it as a series – I suppose most first-time novelists don’t have the sort of confidence that your publishers will want to keep publishing them and your readers will keep reading them.
No, Rugby Spirit was a once-off, a combination of a bedtime story my son kept pestering to write down, and a historical itch that needed scratching. I was chuffed that O’Brien Press said they would like to issue it, and even more delighted that they told me immediately to go off and write a sequel.
The first book concerned a boy coming to a new sport and finding advice and fellowship in the ghost of a long-dead rugby player. That character, Brian Hanrahan, was the only person ever to die playing sport in Lansdowne Road. He helps Eoin to get better at rugby, but also helped him to solve a mystery and understand more about the past.
As I sat down to plan Book 2, I tossed around ideas such as keeping it just to Eoin and Brian again, or taking out the supernatural element. But I realised that I could take it on a bit by keeping Eoin and Brian and adding a new ghost to the story. Rugby Warrior brought in Dave Gallaher, an Irish-born player who was the first captain of New Zealand’s All Blacks and who died in World War One. Continue reading “A Rugby Roar at the End of a Series”
Happy 2018 to everyone! To start of the New Year we at OBP chatted to author and illustrator Sarah Bowie about her upcoming picture book We’re Going to the Zoo!
What inspired you to write We’re Going to the Zoo?
I have very clear memories of going to the zoo myself when I was a little girl and I wanted to remember what it was like when you’re seeing these wild and exotic creatures for the first time in real life
What was your process for creating this book?
I started very simply, with a sketchpad and pencil. I tried to bypass my ‘front brain’ by just doodling and writing as quickly as possible. After a while I started to hear a grumpy little voice saying ‘The zoo is BORING!’, which is not what I’d been aiming for at all. However, I just went with it, kept doodling and writing and listening to what she and the other characters were saying. The important thing at the early stage is not to judge, you can always go back and fix things later. So that was how I got the original proposal written. After that I focused on page layout and pacing. It’s usually at this stage that I finalise the writing too. Once that’s nailed down, I focus on the artwork. Continue reading “We’re Going to…. Chat to Sarah Bowie”
Tatyana Feeney, author and illustrator of the wonderful picture book Socks for Mr Wolf, shares her story about where this quirky character came from and shows us the awesomeness of socks!
Poor Mr. Wolf, he is so often mistaken for a fox! And although ‘socks’ and ‘fox’ rhyme, Mr Wolf was always going to be a wolf even before he had his lovely socks …
My stories usually start with a character. I like to draw the character and think about a story that might develop around them. I had been drawing a wolf character for a while; he actually started life when I was a student at art college, and I was always hoping that he would have a story, but there was never one that seemed exactly right.
I liked the idea of the wolf being a friendly character, rather than the typical ‘big, bad wolf’, but I wasn’t able to think of something that seemed like a great, original story for him.
So, I put him aside and started thinking about other stories. Continue reading “It’s All About the Socks for Mr Wolf”
“England, Ireland, Scotland, Wales, Inside, Outside, Donkeys’ Tails!” Kunak McGann, author of Red Rover, Red Rover! Games From an Irish Childhood, shares her memories of playing games as a child with her family and neighbours!
The idea for a book of childhood games has been percolating in my mind for years. Every time I had one of those ‘Remember when…?’ conversations with friends or family, I thought to myself, I really must get a move on. So it was with much excitement and no small relief that Red Rover, Red Rover – Games from an Irish Childhood has become a reality.
I grew up in Drogheda, on an estate of about forty houses, and with families of four or five children not uncommon back in the heady days of the 1980s, playmates were never in short supply. I was lucky enough to have four of the best in the form of brothers and a sister. One thing you need to know about my family is that, like most 80s kids, we were particularly snappy dressers and had fabulous haircuts (with the photographic evidence to prove it). The other is that we were nearly always up for a game of something or other.
One of our favourites was Kerbs – there was a period of a few years where the irregular thump of the ball off a kerb was to be heard most days, up and down our road. I was never really gifted with the skill set required for that game, but that never stopped me. My brothers proved more skilful, although I did eventually make up for my lack of natural ability with sheer volume of practice. My abiding memories of Kerbs, though, will always be either waiting patiently as my opponent hit kerb after kerb after kerb (how long could they keep going??), or the sheer joy on my younger brother’s face when he tried the high-scoring backward, over-the-head throw yet again and actually managed to hit the kerb. I’m pretty sure that he would have consistently scored higher if he just threw normally each time, but I was always delighted with his high-stakes gambling approach to the game. Continue reading “Red Rover, Red Rover!”
Author and illustrator Alan Nolan chats about writing, illustrating and the inspiration for Sam Hannigan’s Woof Week!
Sam Hannigan began life in one of my battered sketchbooks as a sketch of a young girl with freckles, playing an oversized guitar and wearing a cowboy hat. As with most of my characters, she came into my head in the middle of the night, cowboy hat and all, and I scrambled at the side of my bed for a sketchpad and a pencil to get her down on paper before she pulled up the bedroom window blind and escaped. As usual, to avoid waking my wife, this was drawn almost completely in the dark – when I woke up in the morning I had to make sense of the manic, spidery scribble, which I’d jammed into my shoe so I’d remember I’d done it in the first place.
Beside the sketch I had written ‘Brianna Buckley, plays guitar, eats dog biscuits, best friend is a boy, bully brother, parents country music fans = Dolly and Kenny, big dog, brain swap’.
I pitched the idea to The O’Brien Press. They loved the character of Brianna Buckley, but didn’t much like the name Brianna. They also thought the storyline – with Brianna as an X-Factor-like contestant brain-swapping with a dog and competing in the TV programme against her parents, Derek and Dodo, whilst trying to save (a) her house from being repossessed and (b) an international Russian supermodel and an emperor penguin from the clutches of a gangster called Terry the Thump – was a little convoluted and not overly child-friendly. ‘Think about who you are writing for,’ said Ivan. ‘Are you writing for children or for yourself?’ Continue reading “Alan Nolan on Sam Hannigan’s Woof Week”
Jamie O’Connell, editor and selector of Best-Loved Joyce, guides us through a week of Joycean quotes in the lead up to Bloomsday. Jamie also chats about James Joyce and what Bloomsday means to him.
A Week of Blooming Wisdom
All moanday, tearsday, wailsday, thumpday, frightday, shatterday…
To celebrate the Bloomsday Festival that runs over the coming days (Bloomsday being Friday 16th), I’ve taken some quotes from Best-Loved Joyce that have inspired me, and I hope they inspire you. Using Joyce’s iconic days of the week in Finnegans Wake, here are seven(ish!) of my favourite Joyce quotes, which showcase some of his profound insights:
I want to see everyone… all creeds and classes… having a comfortable tidysized income… I call that patriotism.
The object of the artist is the creation of the beautiful. What is beautiful is another question.
A Portrait of the Artist as a Young Man Continue reading “A Week of Blooming Wisdom”
The O’Brien Press were delighted to win a Sockie last night for the Best Blog of an SME! Congratulations and a huge thank you to all of our authors who write inspirational pieces for our blog and to the OBP team for their creativity and energy!
Matt Griffin, author of The Ayla Trilogy, chats about his experience of writing a trilogy: the inspiration, the method and his three central thoughts!
Ayla’s adventure was always envisioned as a trilogy. The sacrosanct Three Acts; beginning, middle and end; the ‘monomyth’ of the hero’s journey. Three books in which to take a character from normality to abnormality and back again, nicely tied off at the end, with everything as it should be.
But I wanted to put my own stamp on that, the same way I wanted to filter the mysticism of ancient Ireland through my own (somewhat macabre) imagination. So my first thought was:
I’m going to start with my hero already in trouble.
So on the very first page of the first book, Ayla (our hero) is trapped underground, far from home (very, very far – not in terms of distance, but in terms of time) and she has no idea how she got there. She will have to work it out herself, and while she does that, the reader does too. You will learn about the how and why just as she does, and her three best friends do too. Which brings me to my second thought:
I want this whole thing to be about loyalty. Continue reading “What It’s Like To Finish A Trilogy”
Erika McGann, author of the Demon Notebook Series, chats to us about her new Cass and the Bubble Street Gang series. The Clubhouse Mystery is the first book in this new series!
The greatest fort I’ve ever seen was one I didn’t help to build. It was built by the big kids. And it was probably a crime.
Nicknamed ‘The Tunnel’, it was a huge crater dug in the middle of a field; the crater was covered by aluminium sheeting, which was covered by soil, which was covered by branches, leaves and grass. It was entirely underground and it was awesome.
I wasn’t allowed into the Tunnel. None of the small kids were. We had to watch enviously, hidden in the hedgerows, while the big kids crawled in and out through a narrow trapdoor on one side. I’d forgotten about that bit – it had a freakin’ trapdoor.
The forts me and my friends made (or acquired) were much less impressive, but I remember the kick we got out of naming a secret camp and vowing to stash a bin bag full of sweets there (to be bought with months of saved pocket money … if we could just get around to actually saving it). That seemed to be the main function of a secret fort – somewhere to stash the loot. A limitless supply of chocolate, crisps and penny sweets was the dream. For the sake of our local shopkeeper, it’s a good thing that never came true. Spending 30p could easily take twenty minutes or more of careful consideration at the sweet counter. Choosing a bagful would have taken weeks.
There were secret forts and camps dotted all over the fields that stretched beyond the housing estate where I lived, and they were made all the more exciting and dangerous by the legend of Farmer Hearty. Continue reading “Erika McGann on Forts, Childhood Rebellion, and the Legend of Farmer Hearty”